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	<title>Dog.Beckament.net &#187; Videogames</title>
	<atom:link href="http://dog.beckament.net/category/videogames/feed" rel="self" type="application/rss+xml" />
	<link>http://dog.beckament.net</link>
	<description>Kono kanji...</description>
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		<title>Wings of Prey and Apache Air Assault with SoftTH</title>
		<link>http://dog.beckament.net/2011/05/23/wings-of-prey-and-apache-air-assault-with-softth.html</link>
		<comments>http://dog.beckament.net/2011/05/23/wings-of-prey-and-apache-air-assault-with-softth.html#comments</comments>
		<pubDate>Tue, 24 May 2011 04:33:24 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Flight Sim]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[aaa]]></category>
		<category><![CDATA[apache]]></category>
		<category><![CDATA[gaijin]]></category>
		<category><![CDATA[SoftTH]]></category>
		<category><![CDATA[triplehead]]></category>
		<category><![CDATA[wings of prey]]></category>
		<category><![CDATA[wop]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=1062</guid>
		<description><![CDATA[<br/>Both Wings of Prey and Apache Air Assault (from Gaijin Entertainment) work well with SoftTh 2.05, there was a trick or two to getting everything working on my system. I couldn&#8217;t get it to work at my screens&#8217; native resolutions (1440&#215;900, 1600&#215;900, 1440&#215;900), the trick was to select a resolution in game that is 1 ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/05/23/wings-of-prey-and-apache-air-assault-with-softth.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Il-2 Sturmovik: 1946 and SoftTh</title>
		<link>http://dog.beckament.net/2011/05/23/il-2-sturmovik-1946-and-softth.html</link>
		<comments>http://dog.beckament.net/2011/05/23/il-2-sturmovik-1946-and-softth.html#comments</comments>
		<pubDate>Tue, 24 May 2011 02:54:36 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Flight Sim]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[il-2]]></category>
		<category><![CDATA[il-2: 1946]]></category>
		<category><![CDATA[san's fov changer]]></category>
		<category><![CDATA[SoftTH]]></category>
		<category><![CDATA[triplehead]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=997</guid>
		<description><![CDATA[<br/>I think I lost some hair getting this to work, and it took a while&#8230; but I finally got IL-2: 1946 to work nicely with my SoftTH triplehead setup. I am using: Il-2 Sturmovik 4.09m (with or without mods, also works with 4.101) San&#8217;s FOV changer v1.0.6.9 RC SoftTh v1.09 rc1 My setup is pretty ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/05/23/il-2-sturmovik-1946-and-softth.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WWII Air Combat</title>
		<link>http://dog.beckament.net/2011/03/31/wwii-air-combat.html</link>
		<comments>http://dog.beckament.net/2011/03/31/wwii-air-combat.html#comments</comments>
		<pubDate>Thu, 31 Mar 2011 09:01:40 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Flight Sim]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[aiming]]></category>
		<category><![CDATA[air combat]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[crosshair help]]></category>
		<category><![CDATA[dogfight]]></category>
		<category><![CDATA[dogfight tactics]]></category>
		<category><![CDATA[flight]]></category>
		<category><![CDATA[gun convergence]]></category>
		<category><![CDATA[WWII]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=957</guid>
		<description><![CDATA[<br/>This is simply a list of the resources I have come across that have helped me get a bit better at WWII flight sim dogfighting. Although they are for different games (or real-life) they are useful resources for WWII dogfighting and understanding gun convergence and how the sights work and how to use them accurately. ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/03/31/wwii-air-combat.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IL-2 Battle of Britain Dynamic Campaign</title>
		<link>http://dog.beckament.net/2011/03/28/il-2-battle-of-britain-dynamic-campaign.html</link>
		<comments>http://dog.beckament.net/2011/03/28/il-2-battle-of-britain-dynamic-campaign.html#comments</comments>
		<pubDate>Tue, 29 Mar 2011 01:25:55 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Flight Sim]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[Battle of Britain]]></category>
		<category><![CDATA[BoB]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Dynamic Campaign]]></category>
		<category><![CDATA[il-2]]></category>
		<category><![CDATA[il2]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=918</guid>
		<description><![CDATA[<br/>Like many, I am eagerly awaiting IL-2: Cliffs of Dover&#8230; it got delayed a bit longer so I decided to see if there were any BoB themed campaigns for IL-2: 1946 that looked interesting and I came across: Battle of Britain IL2DCG by Lonestar67. It uses IL2DCG to generate dynamic campaigns during the Battle of ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/03/28/il-2-battle-of-britain-dynamic-campaign.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using an XBox360 controller with Synergy and Half-Life 2</title>
		<link>http://dog.beckament.net/2011/02/09/using-an-xbox360-controller-with-synergy-and-half-life-2.html</link>
		<comments>http://dog.beckament.net/2011/02/09/using-an-xbox360-controller-with-synergy-and-half-life-2.html#comments</comments>
		<pubDate>Wed, 09 Feb 2011 22:40:35 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[gamepad]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[joystick]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[synergy]]></category>
		<category><![CDATA[synergy mod]]></category>
		<category><![CDATA[xbox360 controller]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=868</guid>
		<description><![CDATA[<br/>I know that PC FPS games are geard towards keyboard and mouse, but sometimes I&#8217;m tired and/or lazy and just want to play Source games using an XBox360 (wired) controller&#8230; Well Here is my custom config, I use it with Synergy (a Half-Life 2 COOP Mod), Half-Life 2, and Half-Life 2 Deathmatch (hl2mp), it should ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/02/09/using-an-xbox360-controller-with-synergy-and-half-life-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IL-2 Utilities and Addons</title>
		<link>http://dog.beckament.net/2011/01/12/il-2-utilities-and-addons.html</link>
		<comments>http://dog.beckament.net/2011/01/12/il-2-utilities-and-addons.html#comments</comments>
		<pubDate>Wed, 12 Jan 2011 19:38:17 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Flight Sim]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[FOV]]></category>
		<category><![CDATA[il-2]]></category>
		<category><![CDATA[il2]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[POV]]></category>
		<category><![CDATA[utilities]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=932</guid>
		<description><![CDATA[<br/>Just some utilities, mods, and programs for IL-2 Sturmovik: 1946 that I have found useful. WaveMP3 &#8211; Adds RIFF data to mp3 files to make them usable with IL-2: 1946 (simple drag and drop interface). SAS BUTTONS &#8211; Newest SAS button file (frequently updated). 4gb patch &#8211; Modify an exe file to use 4GB memory ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2011/01/12/il-2-utilities-and-addons.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Test Drive Unlimited 2</title>
		<link>http://dog.beckament.net/2010/06/15/test-drive-unlimited-2.html</link>
		<comments>http://dog.beckament.net/2010/06/15/test-drive-unlimited-2.html#comments</comments>
		<pubDate>Tue, 15 Jun 2010 09:01:25 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Racing]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[tdu2]]></category>
		<category><![CDATA[test drive unlimited 2]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=844</guid>
		<description><![CDATA[<br/>Yet another online racing game I am looking forward to, Test Drive Unlimited 2 (from Atari) is going to start beta testing soon (you can apply for the beta here). It will attempt to blend single player and multiplayer gameplay to create an evolving/dynamic massive online world. I expect Test Drive Unlimited 2 will have ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2010/06/15/test-drive-unlimited-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Online Racing: Project Torque Updated!</title>
		<link>http://dog.beckament.net/2010/06/08/free-online-racing-project-torque-updated.html</link>
		<comments>http://dog.beckament.net/2010/06/08/free-online-racing-project-torque-updated.html#comments</comments>
		<pubDate>Wed, 09 Jun 2010 04:11:40 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[project torque]]></category>
		<category><![CDATA[PT]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=814</guid>
		<description><![CDATA[<br/>In a recent post I mentioned that I&#8217;d been playing the free MMORPG, Project Torque (PT) for a while and that it may be updated soon&#8230; Well that happened just the other day (the new build is called Julia) and I can definitely recommend this game to anyone who likes racing games (and as always ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2010/06/08/free-online-racing-project-torque-updated.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More Free Online Racing: NFS World</title>
		<link>http://dog.beckament.net/2010/05/29/more-free-online-racing-nfs-world.html</link>
		<comments>http://dog.beckament.net/2010/05/29/more-free-online-racing-nfs-world.html#comments</comments>
		<pubDate>Sun, 30 May 2010 06:22:28 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Racing]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[need for speed]]></category>
		<category><![CDATA[need for speed world]]></category>
		<category><![CDATA[nfs]]></category>
		<category><![CDATA[nfsworld]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=749</guid>
		<description><![CDATA[<br/>Well not too long ago I wrote a little article suggesting you play Project Torque, a free online race game with purchasable (though in no way required) content. Need For Speed World will be released soon and I must say (as a NFS World beta tester) that it is also quite enjoyable! It is also ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2010/05/29/more-free-online-racing-nfs-world.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MechWarrior 4: Mercenaries (MTX free version) Installation and Setup</title>
		<link>http://dog.beckament.net/2010/05/28/mechwarrior-4-mercenaries-mtx-free-version-installation-and-setup.html</link>
		<comments>http://dog.beckament.net/2010/05/28/mechwarrior-4-mercenaries-mtx-free-version-installation-and-setup.html#comments</comments>
		<pubDate>Fri, 28 May 2010 22:43:33 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[MechWarrior]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[install]]></category>
		<category><![CDATA[mech]]></category>
		<category><![CDATA[mechwarrior]]></category>
		<category><![CDATA[mekpak]]></category>
		<category><![CDATA[mektek]]></category>
		<category><![CDATA[mercenaries]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[ports]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://dog.beckament.net/?p=710</guid>
		<description><![CDATA[<br/>MechWarrior 4: Mercenaries (MTX free version) Installation and Setup MekTek has released a FREE updated version of MechWarrior 4: Mercenaries that includes the latest MekPak, the Clan and IS packs, and a new installer/updater named MTX (you can get it here). Many thanks go to Smith &#38; Tinker who recently acquired the rights to (some ]]></description>
		<wfw:commentRss>http://dog.beckament.net/2010/05/28/mechwarrior-4-mercenaries-mtx-free-version-installation-and-setup.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
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